New GTHD Details - Damage, Online Play, AI, and more...
New GTHD Details - Damage, Online Play, AI, and more...
Posted on Sunday, September 24th, 2006 @ 13:38 GMT by ChrisJP :: Comments: 0
Series producer Kazunori Yamauchi has held a talk where he discussed in detail some of the features of Gran Turismo HD, in particular the online play, damage, and AI.
First of all was a recap on the Classic and Premium modes, which you can read about in our earlier news posts. Then a quick mention about Ferrari. Ferrari cars will not only appear in GT HD, but starting roughly 6 months from now and continuing for a period of a year, Polyphony Digital and Ferrari will engage in collaborative marketing efforts.
The focus then turned to the online aspects. Yamauchi started by saying "GT HD is an online game, and a large scale one at that." He even hinted at much more in depth plans - "We'd like to offer users the freedom that was only available to developers," without going into further details.
Updates issued by Polyphony seem like they will be made over the course of the next year, one of which should include car damage. At long last it will make it into the series, becoming available some time during 2007. Another update will apparently be for the AI, with updated routines also becoming available for download in 2007.
The reason why we are seeing GTHD, as opposed to GT5, is because of the incredible amount of time it takes to model the cars. Yamauchi said that it took around a month to make a car for GT4, now, it takes 6 times that for a car in GTHD Premium mode (and GT5 level). "The amount of data for each car is approximately 20 times that of GT4."
Source: IGN
First of all was a recap on the Classic and Premium modes, which you can read about in our earlier news posts. Then a quick mention about Ferrari. Ferrari cars will not only appear in GT HD, but starting roughly 6 months from now and continuing for a period of a year, Polyphony Digital and Ferrari will engage in collaborative marketing efforts.
The focus then turned to the online aspects. Yamauchi started by saying "GT HD is an online game, and a large scale one at that." He even hinted at much more in depth plans - "We'd like to offer users the freedom that was only available to developers," without going into further details.
Updates issued by Polyphony seem like they will be made over the course of the next year, one of which should include car damage. At long last it will make it into the series, becoming available some time during 2007. Another update will apparently be for the AI, with updated routines also becoming available for download in 2007.
The reason why we are seeing GTHD, as opposed to GT5, is because of the incredible amount of time it takes to model the cars. Yamauchi said that it took around a month to make a car for GT4, now, it takes 6 times that for a car in GTHD Premium mode (and GT5 level). "The amount of data for each car is approximately 20 times that of GT4."
Source: IGN
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